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Extends: Node2D


The parent class holding all Text of a Level.


Level Level


Dictionary[] Save ( )
void Load ( Dictionary[] data )
Text CreateText ( )
Text LoadText ( Dictionary data )
void Resize ( int x, int y, int w, int h )

Property Descriptions

  • Level Level:
    The Level in which this class instance resides.

Method Descriptions

  • Dictionary[] Save ( ):
    Save all Text in this level as a list into the save file format and return it as an Array.

  • void Load ( Dictionary[] data ):
    Load a list of saved Text data. Used by a saved map file to load existing Texts.

  • Text LoadText ( Dictionary data ):
    Load a single Text into this level. Called by Load() as it loads all the Texts.

  • void Resize ( int x, int y, int w, int h ):
    Called automatically when the canvas is resized. DO NOT CALL DIRECTLY. FOR REFERENCE ONLY.