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Extends: ShapeTool < Tool < Object


The tool used to edit floor shapes. Use World.Level.FloorShapes if you want to create floor shapes instead.

Accessed by Global.Editor.Tools["FloorShapeTool"].


int SmartTileId
Texture WallTexture
Color WallColor
bool Bevel
Button EditPoints
bool isDragging


void ChangeColor ( Color color, String name )
Color GetWallColor ( Texture texture = null )
void SetWallColor ( Color color )

Property Descriptions

  • int SmartTileId:
    Gets and sets the floor style id

  • Texture WallTexture:
    Gets and sets the wall texture/style

  • Color WallColor:
    Gets and sets the wall color

  • bool Bevel:
    Gets and sets whether the walls should have beveled corners.

  • Button EditPoints:
    The UI control that determines if the user is editing existing points instead of creating new shapes.

  • bool isDragging:
    Is the user actively dragging a point on an existing floor shape.

Method Descriptions

  • void ChangeColor ( Color color, String name ):
    Changes the floor colors. Valid entries for names are: "FloorColor" and "WallColor".

  • void SetWallColor ( Color color ):
    Set the current selected wall style's color if applicable.