Pathways
Extends: Node2D
Description
The parent class holding all Pathway of a Level.
Properties
Level | Level |
Methods
Pathway | CreatePath ( Texture texture, int layer, int sorting, bool fadeIn, bool fadeOut, bool grow, bool shrink ) |
Dictionary[] | Save ( ) |
void | Load ( Dictionary[] data ) |
PatternShape | LoadPathway ( Dictionary data ) |
void | Resize ( int x, int y, int w, int h ) |
Property Descriptions
- Level Level:
The Level in which this class instance resides.
Method Descriptions
- Pathway CreatePath ( Texture texture, int layer, int sorting, bool fadeIn, bool fadeOut, bool grow, bool shrink ):
Creates a path with the following options and adds it as a child. For the parameter sorting, valid options are: 0 = Over, 1 = Under.
- Dictionary[] Save ( ):
Save all paths in this level as a list into the save file format and return it as an Array.
- void Load ( Dictionary[] data ):
Load a list of saved path data. Used by a saved map file to load existing paths.
- PatternShape LoadPathway ( Dictionary data ):
Load a single Pathway into this level. Called by Load() as it loads all the paths.