ObjectLibraryPanel
Extends: PanelContainer
Description
This is panel that displays the menu of Props.
Accessed by 'Global.Editor.ObjectLibraryPanel'.
Properties
| Button | allButton | 
| Button | usedButton | 
| Button | tagsButton | 
| GridMenu | objectMenu | 
| Control | filters | 
| HSlider | strictness | 
| ObjectTool | ObjectTool | 
| ScatterTool | ScatterTool | 
| Dictionary | searchEngine | 
| Dictionary | regexEngine | 
Methods
| Dictionary | Save ( ) | 
| void | Load ( Dictionary data ) | 
| void | Init ( ) | 
| void | ShowAllObjects ( ) | 
| void | ShowUsedObjects ( ) | 
| void | ShowObjectsArray ( Texture[] textures ) | 
| void | ShowNoObjects ( ) | 
| void | Select ( int index ) | 
Property Descriptions
- Button allButton: 
 The All objects button.
- Button usedButton: 
 The Used objects button.
- Button tagsButton: 
 The Tags objects button.
- GridMenu objectMenu: 
 The menu that contains the objects to display.
- Control filters: 
 The parent of the search UI elements.
- HSlider strictness: 
 The slider to determine how strict the search bar should be. Low value allows for misspellings to still catch the terms.
- ObjectTool ObjectTool: 
 Reference of the ObjectTool.
- ScatterTool ScatterTool: 
 Reference of the ScatterTool.
- Dictionary searchEngine: 
 Lookup table for the standard search engine. Dictionary of String key - Array[Texture] value.
- Dictionary regexEngine: 
 Lookup table for the regex engine. Dictionary of String key - Texture value.
Method Descriptions
- Dictionary Save ( ): 
 Serialize the last state of the panel to be restored in the future. No need to call manually.
- void Load ( Dictionary data ): 
 Load the last state of the panel to be restored in the future. No need to call manually.
- void Init ( ): 
 Initialize the menu and load the assets.
- void ShowAllObjects ( ): 
 Show all object assets in the menu.
- void ShowUsedObjects ( ): 
 Show only used object assets in the menu.
- void ShowObjectsArray ( Texture[] textures ): 
 Show a custom set of object assets in the menu.
- void ShowNoObjects ( ): 
 Show nothing in the menu.